New Options For Bot Creators
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Siege
Here is a list of ideas that bot users would be able to use to unlock new gameplay options. Apologies if any of them already exist. Hopefully some of them might get added.
- Subscribe to player status effects being added or removed.
- Being able to set the duration of status effects that are set via commands.
- Being able to set the max cap for HP for a server.
- Being able to change or disable natural HP regen.
- Subscribe to player damage taken. Includes source and amount.
- Subscribe to heart flowers being obtained. Alternatively, subscribe to max HP being changed.
- Subscribing to player HP going above or below a certain amount.
- Subscribing to players being revived or respawning.
- Being able to set the attack multiplier for all mobs.
- Being able to set an HP modifier for all mobs.
- Subscribe to mob becoming aggro, including the name of the player who aggro'd them.
- Get the stats and location of all players in game in a single command.
- A hardcore mode, where players who are killed and not revived are auto-kicked from the server. The options would be to turn it on, off, or reset (allow kicked players back). This one isn't so much for bots, but would allow people to make hardcore servers without needing a bot.
- Wacky clear chunk. Deletes all loose (not held, in storage or on hooks) items in a chunk. For dealing with griefing.
- Subscribe to high fives.
- Be able to get the number of friends a player has via command.
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Obi-Wan_Pierogi
Currently when a player goes into the customisation room, player list-detailed throws an error code (meaning we can no longer track every player all because on person is changing) -- my suggestion is to simply patch this.
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Siege
- A server setting to turn off player name visibility for all players, or only show when they are within a couple of metres. That would be useful for hide and seek events. Mods and admins should be immune from this, so they can moderate as needed.
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DeathDeity
A subscription to player crafting events. Or a subscription for whenever a player levels up
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Elder Toad
Adding on to this:
adding a subscription that showcases when a player eats or drinks a food or soup along with the name of that soup/food would allow for some very cool features.
Adding a subscription that shows when the state of an object changes along with its identifier. Some things that may trigger this would be a piece of grass being lit, an item being picked up or dropped, a cauldron or gourd being filled/drained of liquid, and a food being cooked
Adding a command that takes an object identifier and returns its exact location and rotation would allow for some extremely cool features (this may already exist with select commands, but i’m a quest player, i wouldn’t know.)
Add object identifiers to inventorychanged
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Siege
- Be able to subscribe to clapping. This could be used as a trigger for gesture bots, so they only spam the console for a short time, rather than all the time. I believe it was Ethyn who came up with this idea.
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Chimera.
love it