The Grand Skynode Schmeechee (Boss variant for caves) | Concept Art
H
Hazy
The Grand Skynode Schmeechee is an entity that can be located in the shrooms' biome. the shroom biome is an ecosystem similar to a terrarium. It's full of self-preserving life. In the terrarium, tons of new foods can be located here. The Skynode Schmeechee is a massive entity boss-like creature and only two can be found every 25 floors. All schmeechee variants exist within this biome, however, the small ones are afraid of this creature and will run away. If a schmeechee gets too close, it will be killed. The Grand Skynode Schmeechee has vines that can swing and hit players dealing 2.5 hearts per hit(Just .5 hearts more than a spriggull hit). Shields can stun the vine temporarily before the next attack. This leaves open an opportunity to strike.
Players can use an axe to chop down the vines. Hit the vine 3 times to break it. it will not regenerate. Vines can spike up from the ground like a Gotera. Be mindful of where you step. The grand schmeechee can move around, but not very well. The Grand Skynode Schmeechee has a weak point at its face. It's near the bottom of the shroom. Arrows do extra damage when you hit the yellow gemstone on its forehead. Regular Skynode Schmeechees are not harmful. When defeated, you will be given vines as a crafting material to create new items.
"Vine bow": Vine bows sacrifice distance for DPS and Power. The power of an arrow is increased by 1.2x durability, the same as birch. Draw speed and weight of 2.5.
"Alternative to rope and dried grass" vines can be used as a replacement for ropes or dried grass; more weapon customization. It can be a very useful burning material but burns out slightly faster than coal.
Additional feedback is heavily encouraged and additional ideas are welcomed! (Make sure they’re reasonable lol)
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L
LL22
If you burn the vine it should have a burnt variant/stage like wood and his harder that can be chiseled into a blade, dagger or some kind if tool.
L
LL22
We just need hostile smechee variants in general.
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zach.
If they add a boss like this then they have a reason to add armor as they added an enemy that is dangerous enough to justify. I dont think burning it like coal is worth it for how hard this seems to get, but i do have an idea. you could use it an an ingredient (buff pending) or they could dry it out by placing it on a fire(like cooking food so it could burn up)then it could be used in place of grass on the ground to speed up cooking and give other effects to the food or soup cooked on it (buff pending). also this dryed version of the vines could be burned on a torch gives off more light and does more burn damage (like if on arrow)
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zach.
also it should drop large amount of skynode mushroom slices used for cooking and such i frogot if this mushroom is in game but if not then (buff pending)
H
Hazy
zach. I do enjoy these ideas for the vines. I also completely forgot about food types for Skynode schmeechees'
D
Dosh
i think that this is a fantastic idea, Alta should seriously consider adding this into Township
L
LL22
Doshreal